Außerdem lässt mich mein Schaf nicht mehr ran
EverQuest Next has been redone from scratch so that it's not EverQuest III. Smedley promises it's going to be the "world's largest sandbox-style MMO ever made." It'll be playable at the next Fan Faire.
Ich glaube Smed aufs Wort und pre-ordere schon mal die super-deluxe Version
In the case of PlanetSide 2, it evolved to the point where we could launch it. Our original targeted date was earlier, but we had been taking player feedback and fixing it, we had a lot of bugs to fix and optimizing to do but we finally figured out, scheduling wise, when we could do that to our satisfaction.”
You’ll be able to destroy, massive, massive parts of this world, almost all of it. You can light the forest on fire; we have ambition with this thing. We want it to be something where the world you log into, might not be the world you log into in five days. What you saw in WoW’s Cataclysm could take place because someone cast a spell that is powerful enough to do something major. We want it to be meaningful. And that’s what we’re building. It’s actually what we’ve built, because we’ve got this now. It just isn’t quite at the level where we’re OK [to reveal it to the public]. We have a story that we want to tell for the announcement of it, we want it that you’re seeing every aspect of the gameplay, we’re one aspect short of that until we’re ready to show, so we’re close now.
The future of SOE:http://www.zam.com/story.html?story=30916ZitatIn the case of PlanetSide 2, it evolved to the point where we could launch it. Our original targeted date was earlier, but we had been taking player feedback and fixing it, we had a lot of bugs to fix and optimizing to do but we finally figured out, scheduling wise, when we could do that to our satisfaction.”SOE verschiebt den Launch eines Spiels/Expansion um Bugs zu fixen? Ich strick dem Teufel schon mal einen Schal, in der Hölle ist wohl der Gefrierpunkt unterschritten worden.
ZitatYou’ll be able to destroy, massive, massive parts of this world, almost all of it. You can light the forest on fire; we have ambition with this thing. We want it to be something where the world you log into, might not be the world you log into in five days. What you saw in WoW’s Cataclysm could take place because someone cast a spell that is powerful enough to do something major. We want it to be meaningful. And that’s what we’re building. It’s actually what we’ve built, because we’ve got this now. It just isn’t quite at the level where we’re OK [to reveal it to the public]. We have a story that we want to tell for the announcement of it, we want it that you’re seeing every aspect of the gameplay, we’re one aspect short of that until we’re ready to show, so we’re close now.Oh boy.