Mit dem nächsten Patch 0.6 werden wieder einige der zahlreichen Bugs im Spiel behoben. So sollen Gruppenmitglieder nun nicht mehr unsichtbar sein.
He was ist? Schwächeln alle?
1) Out-Of-Memory CrashPatch 0.5 seems to have significantly decreased these crashes. Patch 0.6 will have additional help. However, we will keep working on this as we examine new reports.2) UI Component List Corruption Bug - Freeze on Quit GameThis should be fixed currently (in Patch 0.5)3) Chat InterfacePatch 0.6 makes it more acceptable, I think and the following patch (0.7) will have some much requested new features4) Invisible Party MembersShould be fixed with patch 0.65) Inability to use /stuck when in Ghost FormShould be fixed with patch 0.66) Guild Creation BugThis should be fixed currently (in Patch 0.5)7) Uniques Missing StatsNo new items are generating with missing stats. So this is fixed moving forward. Billing IssuesFixed.9) Shared Stash - MailStill a high-priority feature. It’s proving to be pretty complex.10) Network Error BugPatch 0.5 and 0.6 should make a lot of headway on these problems, but it will remain on the list as it’s extremely severe for those affected.11) Unable to Patch Multiplayer and 12) Unable to Connect To MultiplayerI don’t have much knowledge about #11 and #12. I will make sure they are being worked on and will try to get an update soon.13) Undeletable quest item bugI’m pretty sure this should be fixed currently. Do people still have quest items clogging their inventories?14) Nanoforge Not Correctly Improving Rare/Better ArmorsThis should be fixed currently (in Patch 0.5)15) Loot Stuck In InventoryIsn’t this the same bug as #13? Please send along new info, if not. What loot is stuck?16) /played achievementsOn the list, but no fix yet, sorryOther Issues PendingA) Equipment Requirement Not Met After ZoningWe’ve made a couple improvements, but there are still cases cropping up. It’s a high priority, but I can’t give an ETA right now.B) "Sniper Fire"As I’ve noted before, this may be almost unsolvable due to our network model. On the other hand, some people’s descriptions do sound more like a bug, so I’ll investigate.C) Nightmare ScalingI’m personally working on this now for the 0.7 patch.D) Stuck in NightMare - St. Pauls StationExtremely high priority. I will follow up with ETA.E) Guild Auto-DeleteSorry, not my area of expertise, but I’ll light some fires.F) Road Blocked On Map - By TrainA fix should go in for patch 0.7 at latestG) Mini Game StuckNo one should be stuck now (at least with 0.6), but we’re working on more stuff.H) Skill Tree Point AllocationOn my list, but not a high priorityI) Random Teleportation IssuesShould be fixed currentlyJ) You Have No Waypoint Far EnoughStill working on thisK) Massive Framerate SlowdownsThere are a variety of causes. Patches 0.5 and 0.6 will have improved this for some people. We will keep working on it, though.L) Cannon Street Rails Quest BugFixed in 0.5, but not in single-player until we make a new patch.M) Texture Issues in Instances and StationsThis is a symptom of running out of memory. Current and future improvements to the memory situation will reduce these occurrences.N) Homing ShotShould be fixed with patch 0.6O) Guild Invite BugThis should be fixed currently (in Patch 0.5)P) "Slaughterbeast" doesn't spawn for quest in CheapsideShould be fixed with patch 0.6 or 0.7Q) PDR Can Become UnusableOn the high-priority list, but I don’t have an ETA right nowR) Evoker Skill: Hellfire and S) Guardian Taunts reported Not WorkingLots and lots of skill fixes and adjustments are on the wayT) Shard Skimmer QuestsPutting this on my personal to do list…