Feature Page Online (Hab erstmal gewartet bis der erste Titan platzt @ Hintergrund http://www.eve-online.com/empyreanage/index.htmlFactional MilitiasGovernments on every side of the war are eager to recruit pod pilots, and have set up factional militias as a means of bolstering their standing navies. Each faction has a corporation open to all pilots with the appropriate factional standing minimums. CEOs and directors are also encouraged to bring their entire corporations under the aegis of the militias, to better fund and coordinate the war effort. Regardless of corporation membership, all militia members will share a chat channel and read-only mailing list.
Entweder hab ich das falsch verstanden, oder mein Englisch lässt mich im Stich. Da steht doch: Du kannst der NPC-Miliz-Corp beitreten oder Dich mit der ganzen Corp für die Miliz melden. Alle die dann für die Miliz fliegen haben dann einen Chat-Channel (quasi Alliance Chat) und ne RO-Mailing List zur Kommunikation. Ergo kannst Du entweder als Corp joinen (geht bei uns nicht) oder Du verlässt die Corp und machst bei den "NPC-lern" mit.
Zitat von: Khan Soriano I sign up for Caldari side of FW and merrily camp low-sec gates that lead to the system/combat zone... I do this in large numbers.... one might call it a blob... we're back to square oneConfused Since we already have systems blobbed by enemy faction pirates (shooting at their own even not to mention us) and inside combat zones - FW complexes are overrun by corps (I'm sure pilot numbers will be massive for each corp) from the same faction pounding on each other to take over control points (to get 'benefits'), why should I even bother to go there with my small gang? This looks like a great mechanism to find blobs fast but not necessarily even fights.We've really got 2 choices: A) create instanced "battlegrounds" where we only let even teams in or B) be true to the sandbox and allow the players to sort things out on their own.I'm a bit of a sandbox purist and cringe when I read about some of the limiting game mechanics other PvP games implement. Things like the whole map resetting every other Friday or only 20 players can siege the castle or whatever. I would much rather give incentives than place arbitrary limits on people.
I sign up for Caldari side of FW and merrily camp low-sec gates that lead to the system/combat zone... I do this in large numbers.... one might call it a blob... we're back to square oneConfused Since we already have systems blobbed by enemy faction pirates (shooting at their own even not to mention us) and inside combat zones - FW complexes are overrun by corps (I'm sure pilot numbers will be massive for each corp) from the same faction pounding on each other to take over control points (to get 'benefits'), why should I even bother to go there with my small gang? This looks like a great mechanism to find blobs fast but not necessarily even fights.
Kann mir nicht vorstellen dass man die Corp verlassen muss. Da oben steht ja auch "teilnehmen" und nicht join! Außerdem wäre dass das Ende von z.B. CVA und anderen RP-Allies, von daher...