So, dann mal ein Update/Skillplanungs-Post.
Erstmal danke für die viele Hilfe und die nette Auf- und Mitnahme
Meine nächsten Skillschritte zielen darauf ab, möglichst viel aus meiner kleinen Harbinger herauszuholen. Davon verspreche ich mir ein einfache 3er Missi-Runs wenn mein Standing dann irgendwann mal reicht und allgemein eine bessere Performance für alle anderen Schiffe.
Char und Plan schauen zur Zeit so aus:
BASIC INFO
=======================================================================
Name: Doc Malus
Gender: Male
Race: Amarr
Bloodline: Khanid
Intelligence: 19,44
Charisma: 12,96
Perception: 19,44
Memory: 19,44
Willpower: 19,44
IMPLANTS
=======================================================================
+3 Perception : Ocular Filter - Basic
+3 Memory : Memory Augmentation - Basic
+3 Willpower : Neural Boost - Basic
+3 Intelligence : Cybernetic Subprocessor - Basic
+3 Charisma : Social Adaptation Chip - Basic
SKILLS
=======================================================================
Drones, 2 Skills, 7.273 Points
: Drones II (1) 7.023/256.000 Points
: Scout Drone Operation I (1) 250/256.000 Points
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Electronics, 6 Skills, 25.251 Points
: Electronics III (1) 8.000/256.000 Points
: Electronics Upgrades I (2) 500/512.000 Points
: Long Range Targeting (none) (2) 1/512.000 Points
: Propulsion Jamming I (3) 750/768.000 Points
: Survey III (1) 8.000/256.000 Points
: Targeting III (1) 8.000/256.000 Points
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Engineering, 4 Skills, 181.520 Points
: Energy Emission Systems I (2) 500/512.000 Points
: Energy Grid Upgrades IV (2) 90.510/512.000 Points
: Energy Systems Operation IV (1) 45.255/256.000 Points
: Engineering IV (1) 45.255/256.000 Points
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Gunnery, 10 Skills, 720.364 Points
: Controlled Bursts III (2) 21.271/512.000 Points
: Gunnery V (1) 256.000/256.000 Points
: Large Energy Turret (none) (5) 2/1.280.000 Points
: Medium Energy Turret IV (3) 135.765/768.000 Points
: Motion Prediction III (2) 16.000/512.000 Points
: Rapid Firing III (2) 16.000/512.000 Points
: Sharpshooter III (2) 16.000/512.000 Points
: Small Energy Turret V (1) 256.000/256.000 Points
: Small Pulse Laser Specialization I (3) 2.826/768.000 Points
: Weapon Upgrades I (2) 500/512.000 Points
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Industry, 2 Skills, 1.416 Points
: Industry (none) (1) 1/256.000 Points
: Mining II (1) 1.415/256.000 Points
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Learning, 10 Skills, 345.574 Points
: Analytical Mind IV (1) 45.255/256.000 Points
: Clarity III (3) 24.000/768.000 Points
: Eidetic Memory III (3) 24.000/768.000 Points
: Empathy IV (1) 45.255/256.000 Points
: Focus I (3) 2.044/768.000 Points
: Instant Recall IV (1) 45.255/256.000 Points
: Iron Will IV (1) 45.255/256.000 Points
: Learning IV (1) 45.255/256.000 Points
: Logic III (3) 24.000/768.000 Points
: Spatial Awareness IV (1) 45.255/256.000 Points
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Mechanic, 7 Skills, 148.511 Points
: EM Armor Compensation I (2) 500/512.000 Points
: Explosive Armor Compensation (none) (2) 2/512.000 Points
: Hull Upgrades IV (2) 90.510/512.000 Points
: Mechanic III (1) 8.000/256.000 Points
: Repair Systems IV (1) 45.255/256.000 Points
: Salvaging II (3) 4.243/768.000 Points
: Thermic Armor Compensation (none) (2) 1/512.000 Points
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Navigation, 4 Skills, 74.280 Points
: Acceleration Control (none) (4) 1/1.024.000 Points
: Afterburner III (1) 29.019/256.000 Points
: (Currently training to level IV, completes 04.09.2008 19:45:18)
: Evasive Maneuvering (none) (2) 5/512.000 Points
: Navigation IV (1) 45.255/256.000 Points
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Science, 2 Skills, 46.005 Points
: Cybernetics I (3) 750/768.000 Points
: Science IV (1) 45.255/256.000 Points
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Social, 2 Skills, 16.353 Points
: Connections II (3) 8.353/768.000 Points
: Social III (1) 8.000/256.000 Points
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Spaceship Command, 7 Skills, 411.552 Points
: Amarr Battleship (none) (
3/2.048.000 Points
: Amarr Cruiser IV (5) 226.275/1.280.000 Points
: Amarr Frigate IV (2) 90.510/512.000 Points
: Amarr Industrial I (4) 1.000/1.024.000 Points
: Battlecruisers III (6) 48.000/1.536.000 Points
: Destroyers I (2) 509/512.000 Points
: Spaceship Command IV (1) 45.255/256.000 Points
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Skill plan for Doc Malus
1. Focus II (1 hour, 24 minutes, 50 seconds)
2. Focus III (12 hours, 11 minutes, 44 seconds)
3. Focus IV (2 days, 18 hours, 20 minutes, 14 seconds)
4. Logic IV (2 days, 15 hours, 52 minutes, 49 seconds)
5. Presence I (33 minutes, 4 seconds; 5.000.000 ISK)
6. Presence II (2 hours, 27 minutes)
7. Presence III (13 hours, 15 minutes, 22 seconds)
8. Drones III (33 minutes, 30 seconds)
9. Drones IV (21 hours, 17 minutes, 36 seconds)
10. Scout Drone Operation II (39 minutes, 57 seconds)
11. Afterburner IV (8 hours, 58 minutes, 25 seconds)
12. Warp Drive Operation I (8 minutes, 16 seconds; 30.000 ISK)
13. Warp Drive Operation II (38 minutes, 31 seconds)
14. Warp Drive Operation III (3 hours, 37 minutes, 45 seconds)
15. Scout Drone Operation III (3 hours, 45 minutes, 49 seconds)
16. Controlled Bursts IV (1 day, 13 hours, 29 minutes, 28 seconds)
17. Motion Prediction IV (1 day, 16 hours, 20 minutes, 43 seconds)
18. Rapid Firing IV (1 day, 16 hours, 20 minutes, 43 seconds)
19. Sharpshooter IV (1 day, 16 hours, 20 minutes, 43 seconds)
20. Battlecruisers IV (5 days, 1 hour, 2 minutes, 10 seconds)
21. Medium Energy Turret V (14 days, 6 hours, 20 minutes, 26 seconds)
22. Weapon Upgrades II (1 hour, 19 minutes, 52 seconds)
23. Weapon Upgrades III (7 hours, 31 minutes, 40 seconds)
24. Small Pulse Laser Specialization II (46 minutes, 2 seconds)
25. Small Pulse Laser Specialization III (10 hours, 41 minutes, 52 seconds)
26. Small Pulse Laser Specialization IV (2 days, 12 hours, 31 minutes, 5 seconds)
27. Medium Pulse Laser Specialization I (40 minutes, 36 seconds; 3.000.000 ISK)
28. Medium Pulse Laser Specialization II (3 hours, 9 minutes, 8 seconds)
29. Medium Pulse Laser Specialization III (17 hours, 49 minutes, 47 seconds)
30. Medium Pulse Laser Specialization IV (4 days, 4 hours, 51 minutes, 49 seconds)
31. Salvaging III (10 hours, 53 minutes, 20 seconds)
32. Warp Drive Operation IV (20 hours, 31 minutes, 58 seconds)
33. Presence IV (2 days, 23 hours, 51 minutes, 55 seconds)
34. Clarity IV (2 days, 12 hours, 31 minutes, 5 seconds)
35. Eidetic Memory IV (2 days, 14 hours, 43 minutes, 7 seconds)
35 skills; Total time: 52 days, 3 hours, 32 minutes, 37 seconds
N.B. Skill costs are based on CCP's database and are indicative only
Das ist mein erster "langfristiger" Skillplan, mal sehen wie weit ich es schaffe, mich daran zu halten *g*. Zwischendurch werde ich sicherlich ein paar der 0er Skills (z.B. die Armor-Teile) auf 2-3 bringen.
Was denkt ihr?