Version 1.1.8:
Fixes:
*A startup crash related to the regstry has been resolved
*The Squadron Command skill was renamed, and this time, we mean it
*The OK and Cancel buttons on most forms have been switched, to comply with common use
*The autopatcher will now use your proxy settings
*Deleting a plan from the planner window will now close the window
*File-backed characters have been, in general, improved, and now no longer freak out whenever you try to do things.
*Learning skill pre-reqs have been fixed in the suggestion engine
*Fixed a whole pile of IGB oddities
*Fixed a bug with adding ship-related skills to a plan
*Several splitter bars have been fixed, improved, and then fixed again to look better and be less buggy
*Fixed some problems with 96 and 120 dpi displays
*EVEMon is now less of a pain about shutting down when told to
Features:
*G15/LCD support has been improved
*Plans can now be accessed quickly from the plan button drop-down
*You will now see total training time when you select multiple skills in the skill browser
*Hovering over a skill now shows SP/Hour
*The IGB Browser now contains showinfo links
*EVEMon will let you know if the current skill will finish during downtime
*You can now maximize the EVEMon main window, if you want
*IGB Port is now selectable
*The Items, Ships, and Skills files are now outside the EVEMon executable, so they can be updated as needed, and not just with major releases
*Skill groups are implemented - when you merge multiple plans, they will retain information about their original group. Try it!
*Revelations is now fully implemented, including faction ships and mods
*The skill browser now shows your percent complete
*You can now filter ships and items by which you have the skills to use
*You can now filter skills by "not planned" and "not planned but trainable", for you skill collectors out there
*inEve.net integration is implemented. You will need to register with inEve.net and set "require authentication" to NO
*The new ship/item comparison tool allows you to see ships and modules side by side
*Untrainable skills will now be greyed out in your plan queue
*Some new columns have been added to the plan queue - no implants and SP/Hour
*You can now filter items by slot
*The ship browser has been vastly improved and clarified
*The manual implant manager has been completely redone; it now pre-loads existing implants AND understand what jump clones are
*EVEMon can be configured to warn you before your skill is finished - useful when tranquility and myeve are desynced
Known Issues:
*G15 support may have some display issues which are well known and fixable but which, sadly, are not all resolved in this release
*The item browser has gotten a little messy, with the addition of so many things; we'll take another look at it soon